This is a column I’ve been meaning to write for a while now, and what better time than March 2012, the very last day of which denotes the fifth rez day of Huckleberry Hax? That’s right: five years of writing novels set in Second Life®. Five years of doing open mic poetry and live readings, and being told what a wonderful voice I have (calm yourselves, it’s just the southern British accent). Five years of occasionally building 60s and 70s furniture and never quite getting around to finishing that shop I keep on saying is just around the corner.
Five is quite an age in SL, if I do say so myself. I remember looking at two year olds sitting
on the wall at Bear (the infohub I got sent to when I decided I was done at
Help Island) and being envious of their seniority. Now, I’ve exceeded their age by more than a
factor of two. I’ve seen the
introduction of voice, windlight, sculpties, mesh, shadows and depth of field. And bouncy breasts. I’ve seen gambling banned and Linden homes
built and the continent of Zindra created.
I’ve seen Philip Linden go and come back… and go again. I’ve seen SL open-sourced and watched the
rise of Open Sim worlds and third party viewers. I even visited Google Lively.
And five years of friendships with people from faraway
places. When people get asked what it is
about SL that makes it special, they usually say something along the lines of,
“the people”. They’re sometimes talking
about ‘user generated content’, that oft-cited phrase that ultimately denotes
the separation of SL from a world of essentially default avatars and
prefabricated locations (and, admittedly, less lag). In most cases, however, they’re talking about
friendship; more specifically, they’re talking about the realisation that first
dawned on them perhaps a few weeks into their inworld life – that SL is a place
where you can find and make the friends you’ve always secretly wanted to have.
It’s increasingly the case these days that our personal audits
are comprised of digital acquisitions, things that aren’t tangible and real, at
least within our own physical space. It
all started with music downloads, bits of data you couldn’t hold in your hand,
but which it suddenly became appropriate to exchange money for. Now we have movie downloads and ebooks and
apps, and, courtesy of social networking, we now have digital friends as well. Digital friends are a whole new type of
friendship, at once better and worse than their RL equivalents. Like ebooks, we can’t touch and smell them,
and we can’t look at them in one go in anything approaching completeness; all
you can see at any given moment is a single solitary slice. But, also like ebooks, they are instantly
there, it’s so much easier to find them and it is their content – not their
physical packaging – that is what makes us want their company. We connect with people in SL in ways it’s
much harder to connect with people in RL, at least some of us do. In part, this is because we’re able to find
more likeminded people in the metaverse; but also – and perhaps more
significantly – it’s because we get to know deeper parts of them, the bits
we’re more guarded about giving away – or being
– in RL. The bits, also, that we can’t
or don’t want to see in others in RL because superficial aspects of them take
precedence in our mind, like their appearance or the way they speak. We are all, as a product of both evolution
and social conditioning, naturally prejudiced as human beings. One of the reasons, then, that I get so
excited about online interaction is that it presents a way (not the only way) for us to escape the confines of our
programming. Our genetic and social
heritage is where we come from, not our destiny. It does not define us.
Like I said, it’s not the only way. Poets and artists have been describing for us
the unseen world for as long as people have existed. But, for some of us, there is a moment in SL
when there descends a feeling of being at the edge of something immensely
meaningful as a result of being inside this ‘artificial’ place. Our whole way of thinking about the ‘real’
world starts to change as a result of it.
And this is a process that does not – which cannot – stop, once it has
begun.
Cyberspace, however, can seduce us into false
assumptions. The realisation that true
and meaningful relationships can be found in it is only the start – not the end
point – of our growth. Because it quite
literally surrounds us, wherever we go and there is an internet connection, we can
become fooled into thinking that the friendships we form within it will be just
as pervasive over time as the metaverse is over space. Those early days of thinking, ‘This is a
friendship that will exist forever’ do not last. Perhaps this is why we come to symbolise
particularly strong bonds within SL using the language of siblinghood; perhaps
we describe our best friends in our profile picks as ‘brother’ or ‘sister’ as
insurance against that which we know deep down must still inevitably happen,
because it has happened to us in RL so many times before: the eventual parting
of ways. A brother or sister, after all,
cannot not be our brother or sister;
they are that for life.
The saddest part of my five years in SL, you see, is the
friends who have left. People who, at
one stage, I thought would be a part of my life forever, have moved on. On our first encounter with this, it’s easy
to become disillusioned with or bitter about the sense of security and warmth we
felt we had discovered in SL, to be angry at ourselves for letting ourselves
believe that things could somehow be different.
Speaking personally, I recall a time (in truth, I’m not entirely out of
this stage yet) when I grew weary of people telling me they would always be in
SL and couldn’t imagine ever leaving it.
I knew that they too would leave eventually – all the people I have been
closest to in SL have left, or at least reduced their time inworld to having
left to all extents and purposes. In
some ways, this hurts even more than when friends move out of our lives in
RL. If a friend moves to a different
geographical place, for example, then of course we will see them less; of
course the nature of our interaction will change. But a friend who leaves SL does so wholly by
choice – there is nothing physical preventing them from continuing to be
inworld. They are choosing, therefore,
to end an existence which had previously been celebrated for its immensity and
endurance. It can feel like a whole new
level of personal rejection.
But SL shouldn’t be thought of as some sort of omnipotent place
that we can always reach out and brush our fingers against. If its function has been to introduce us to
the unseen world, an inevitable consequence of this is the realisation that
hidden truths do not exist in the metaverse alone. These things are the things that actually are
all around us, behind every shadow and smile and movement of a hand across a
face. For some of us, then, our
experiences in SL serve as a catalyst, an awakening, a leap in our level of personal
consciousness which then needs to be fed into our real lives if its ultimate
purpose is to be fulfilled. For some, SL
is a respite, a place to just pause and get our breath back. For some, it is a playground, a chance to
experiment with being something different.
For some of us, it is all of these things together.
Whatever it is that it is, however, SL is a place that we
visit and, for many of us, the visit is ultimately finite. Sometimes we leave for time out, but
sometimes we leave for good. And that is
totally okay. People are responsible
only to themselves for their happiness, and they are the best judge of the
direction in which that lies. And life
is meant to be fluid. If we who remain
can get past the bitterness phase then what’s waiting for us on the other side
is a deeper understanding of what it means to experience real friendship, not
to mention gratitude for having found people to discover such closeness, trust
and intimacy with, however briefly that lasted.
What’s waiting is hope and optimism for all the things that we now know
are possible. What’s waiting is a better
understanding of what it actually means to be human.
As I move towards my second half decade of Huck, therefore –
my own time in SL, as it happens, currently just a fraction of what it used to
be – I look forward more to the continued growth in my thinking and being than
I do to any improvement technically in the metaverse experience or its
popularity (much as I do look forward also to these things). And this is a good opportunity for me to
thank every person who has touched me in such a way that I have awakened just a
little bit more from their touch. You
are all deeply meaningful to me and – wherever you are – I wish you happiness.
3 comments:
Thank you for this post, Huckleberry. It reflects a lot of what I think regarding Second Life, virtual friendships and the impact they have in our lives. Life is made of cycles, I suppose, and today we add the virtual factor to the equation . As much as I try to explain this to people who are not in a virtual world (SL or any other), they find it very odd that a virtual friend couls somehow be compared to the dimension of a Real Life/First Life friend. Happy Rezday!
Thank you for your comment, Lizzie. Life is indeed made of cycles. And thank you for your Rezday wishes :)
Thank you for your post, Huckleberry. I am approaching my own fifth rezday and am becoming rather wistful about the past years and the people who have gone. It's rather dreadful when someone simply disappears with no explanation, I always presume the worst.
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